Earl:
I took your advice and used an external JPG and was able to write the
text on top of the JPG. RenderX is now showing the graphic. Turns
out this is probably a better solution because I already have the
graphic in JPG!
Thanks for the advice!
Betty
Hood, Earl wrote:
>> I have the following inline SVG. The SVG was exported from
>> InDesign, then
>> manipulated in Inkscape. The <image> originally looked like this:
>>
>> <image xlink:href="data:;base64,iVBORw
>>
>> Originally was getting a MIMEtype error.
>>
>> I found a posting that said that Adobe was export SVG wrong
>> so I changed
>> it to:
>>
>> <image xlink:href="data:image/jpeg;base64,iVBORw
>>
>> The error that I am getting now says:
>>
>> Premature end of file or corrupt data in JPEG image [instream]
>
> I do not know the details of XEP's SVG support, but
> a possible work-around is to decode the base64 data
> into an external file and change the SVG to use an
> external reference.
>
> As a comparison, you can extract out the inline SVG into a
> separate file and reference it from the FO to see if XEP handles
> it correctly. If so, then the problem may be specific to
> inline SVG graphic processing versus the embedded raster in
> the SVG.
>
> What version of XEP are you using?
>
> --ewh
>
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Received on Fri May 23 08:04:32 2008
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